Sunday, 13 September 2015

Interactive Experience Research



Great Ormond Street’s Interactive Animal Wall



"positive experience for the children and their family"
"interactive artwork that responds to activity on a paitients journey"
"very accessible to everybody" (considering different age group)
"true moment of distraction and fascination" 
"thermal consideration, and how light shines through the wall paper"
"encourages children to learn"
"magical effect"

The Nature Trail installation extends across 50 meters length of corridor to achieve a calming and attractive route to surgery. The installation has interactive and illuminated forest and foliage wallpaper that features animals like horses, rabbits and hedgehogs. When the sensors in the celing sense movement below, it brings the animals to life.
I'm quite interested in the way they laid out the wall paper, making it very accessible to everybody (inclusive). People on wheelchairs or children will be able to respond to the work as well as other people who may be taller. The nature aspect of the experience lets people learn how animals interact and move which will be a useful tool for my project as i'm also focusing on an animal. Also thinking of including sound which may draw people in from different parts of the museum. It will be interesting for Te Papa's audience to see how the Moa actually moves. (The current diagrams in the museum is a little outdated in terms of how the Moa stands and carries itself). 



















The current display: Neck is too straight.












The neck is supposedly arched like an Emus.











To an artificial mind, all reality is virtual.
Noisy skeleton is an immersive and interactive installation that explores the link between sound, space and artificial intelligence.
From complete control to accidental reaction, the spectactor is completly surrounded by abstracts visuals and digital soundscape echoed back by the machine.
Establishing a real man/machine dialogue, the minimalistic aesthetic and vibrations create a both virtual and physical experience, permitting the user to feel the most subtle variation of sound and space.

I'm quite interested in interactive installations working with sounds and movement.
Using gesture motion/control to trigger Moa sounds would be quite interesting and interactive.  



Nervous Structure is an interactive installation created by emerging artists Annica Cuppetelli (USA) and Cristobal Mendoza (Venezuela). The work is composed of hundreds of vertical elastic lines illuminated with interactive computer graphics that react to the presence and motion of viewers. A significant aspect of the installation is the moiré pattern, which is created when the projected lines move over the structure. A moiré pattern is the optical result of two overlapping grids that are not in perfect alignment. 



















The emergence of new technologies such as OLEDS is causing a dramatic change in lighting.
the installation allowed visitors to experience the lighting concept, which reacts to people’s 
movement.


















HALO is an interactive art piece for the people of Christchurch. Participants are asked to search for an envelope corresponding with the first letter of their name and respond to the message they find inside and then re-attach it to the structure. The artwork is suspended from a donut shaped structure consisting of helium balloons trapped inside a netting tube. The Halo glows brightly with a LED light attached to every envelope and piece of art. The simplistic nature of the design creates an approachable environment for people of all ages, from children to adults. Our aim is to create a space which will transform over the night.

















SPHERICAL SOUNDS will be a chill-out area full of relaxing blue light with smaller bean-bag like spheres on the ground for seating. We are introducing the sound of the Tui, a common New Zealand bird, to bring in a quality of nature. Drops of a sheer fabric will represent the percussive sounds of the Tui and act to frame the bar. Loud speakers will replay a loop of recorded Tui song underlaying chill lounge music. At the completion of the event, we would like to donate our spheres to local preschools so they can continue to have fun with them.

Source: http://studiochristchurch.soapsites.creative.auckland.ac.nz/category/design-courses/









New Delhi Audiograph
An interactive, audiovisual installation by Paweł Janicki, the work treats some elements of the Hindi language as a structural foundation of a musical composition. New Delhi Audiograph uses a motion tracking system that enables the audience to interact with the piece. By various moves and gestures, the interactor can modulate and control various parameters of the music and image generated by the installation.

Source: https://cycling74.com/project/new-delhi-audiograph/#.VfZS4ngwyfQ













Already midway through a $350 million-dollar expansion, the Cleveland Museum of Art was challenged to grow new audiences. Tasked to utilize technology, but not diminish the traditional gallery experience, media design firm Local Projects created a suite of new “interactives” that transform the art museum experience. Another priority was to incorporate the learning objectives and specific content of individual installations without losing sight of the overall visitor experience. It’s a serious challenge to balance learning, contextual understanding and fun.

One not only absorb the art surrounding them, but also make their own works of art, understanding creativity by being creative.

Source: https://bitevisual.wordpress.com/2013/06/04/cleveland-museum-of-art-interactive-exhibits/

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